Event boxes from ordinary hunting
Hunting regular monsters can drop boxes that get better with the monster's level.
Updated:
While hunting regular monsters anywhere on the map, you have a chance of getting a box based on the monster’s level. The higher the level, the lower the chance per kill, but the better what’s inside.
None of these boxes gives zen: opening one gives a jewel, at the chance in the table, and otherwise an item.
| Monster level | Box | Chance per kill | Jewel chance on opening |
|---|---|---|---|
| 1-19 | Box of Luck |
1.00% | none |
| 20-39 | Star of Sacred Birth |
0.85% | 5% |
| 40-59 | Firecracker |
0.70% | 6% |
| 60-79 | Heart of Love |
0.55% | 7% |
| 80-99 | Silver Medal |
0.40% | 8% |
| 100-119 | Gold Medal |
0.30% | 9% |
| 120+ | Box of Heaven |
0.20% | 10% |
Which jewels each box can hold
- Star of Sacred Birth: Bless, Soul.
- Firecracker: adds Chaos.
- Heart of Love: adds Life.
- Silver Medal: Life, Creation.
- Gold Medal: adds Guardian.
- Box of Heaven: Life, Creation, Guardian, Bless, Soul, and Harmony.
Box of Luck has no jewel row at all: it always gives a common item.
The items
Every item from these boxes comes out between +4 and +9, whichever box it came from: the
boxes differ in the quality of items they can give, not in the enchant level. None of these boxes
ever give excellent items, ancient items, or the server’s own custom jewels (Evolution, Excellent,
Fortune, Prestige, Awakening): those stay reserved for the Golden Invasion’s
Box of Kundun, from the Golden Invasion.
Box of Luck
Star of Sacred Birth
Firecracker
Heart of Love
Silver Medal
Gold Medal